Sythirra

The one and only

10,543 notes

vickorano:


e1n:

I am currently taking a class called “Visual Communications”, which apparently is the very first foundation class people take when they go to an art school.  The purpose of this class is to train you so that you are confident with your lines and won’t need to scribble too much while sketching.
Our first week’s homework is training on hand stability.  I’ve heard a lot of artists complain that they have “shaky hands” and so when they ink their drawings, it comes out crap, so I thought I’d share my homework with you guys.
Draw a line about 2 inch long, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.
Draw a line about half a page long, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.
Draw a line from one end of the page to the opposite end, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.
Repeat the above exercise, but with an arc, and then with a wave.
We’re supposed to do this every day before we draw as a warm-up.  Basically just keep drawing lines, arcs, and waves until you fill up an entire 8.5x11 page.  Use felt-tip pens like microns/multiliner/sharpie.  Keep doing this for the rest of your drawing life and your inking will get significantly better.

Here, people who have trouble making smooth lines in their work:  do this, and your penstroke will be as confident as ever.

vickorano:

e1n:

I am currently taking a class called “Visual Communications”, which apparently is the very first foundation class people take when they go to an art school.  The purpose of this class is to train you so that you are confident with your lines and won’t need to scribble too much while sketching.

Our first week’s homework is training on hand stability.  I’ve heard a lot of artists complain that they have “shaky hands” and so when they ink their drawings, it comes out crap, so I thought I’d share my homework with you guys.

  1. Draw a line about 2 inch long, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.
  2. Draw a line about half a page long, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.
  3. Draw a line from one end of the page to the opposite end, as straight as you possibly can without a ruler.  Go over this line EIGHT times without making the line any thicker.  Repeat this exercise 10 times.

Repeat the above exercise, but with an arc, and then with a wave.

We’re supposed to do this every day before we draw as a warm-up.  Basically just keep drawing lines, arcs, and waves until you fill up an entire 8.5x11 page.  Use felt-tip pens like microns/multiliner/sharpie.  Keep doing this for the rest of your drawing life and your inking will get significantly better.

Here, people who have trouble making smooth lines in their work:  do this, and your penstroke will be as confident as ever.

(via acolderindigo)

8 notes

theoblivianstudios:

"The Deer God is a breathtaking 3D pixel art game that will challenge your religion and your platforming skills."
I stumbled across The Deer God by accident. I was scrolling through Kickstarter as I so often do looking for neat projects, and The Deer God is my favorite yet. I found it a little late, honestly, as it only has one more day to be kickstarted, but considering that it has nearly doubled its original goal, I think people like it as much as I do.
 
I was particularly interested in the game due to my recent start of my playthrough of Secrets of Raetikon (more on that to come). This game is strikingly similar to it in both the atmosphere it presents and the way it is perceived by the player. There isn’t a whole lot I can say about it as of yet, due to the fact that the crowd funding hasn’t even ended, so I’ll let the project speak for itself:

“
The Deer God is a game about survival, reincarnation, and karma, all set in a breathtaking and unique 3D pixelized world. Feast your eyes on the beautiful lighting, day and night system, and mesmerizing water reflections.
After a hunting incident, a hunter has an unexpected experience.Now the hunter becomes the hunted, and the tables are turned! 
The game is very much inspired by things that we loved growing up (not just video games). Being outside in the woods, building forts, seeing deer standing motionless in the forest and chasing after them. Building bows and arrows, pretending to hunt. We miss those days, but the feeling is here, inside of this game.”
The game has shown much approval from the community, already being greenlit on Steam. The creator of the game is also dedicating The Deer God to a cardinal he recently ran over. This game looks seriously awesome, and it will be the first project on Kickstarter that I am helping to support. 
If you want to see more of the project, click on the image above.
- NJ

theoblivianstudios:

"The Deer God is a breathtaking 3D pixel art game that will challenge your religion and your platforming skills."

I stumbled across The Deer God by accident. I was scrolling through Kickstarter as I so often do looking for neat projects, and The Deer God is my favorite yet. I found it a little late, honestly, as it only has one more day to be kickstarted, but considering that it has nearly doubled its original goal, I think people like it as much as I do.

I was particularly interested in the game due to my recent start of my playthrough of Secrets of Raetikon (more on that to come). This game is strikingly similar to it in both the atmosphere it presents and the way it is perceived by the player. There isn’t a whole lot I can say about it as of yet, due to the fact that the crowd funding hasn’t even ended, so I’ll let the project speak for itself:

The Deer God is a game about survival, reincarnation, and karma, all set in a breathtaking and unique 3D pixelized world. Feast your eyes on the beautiful lighting, day and night system, and mesmerizing water reflections.
After a hunting incident, a hunter has an unexpected experience.Now the hunter becomes the hunted, and the tables are turned! 
The game is very much inspired by things that we loved growing up (not just video games). Being outside in the woods, building forts, seeing deer standing motionless in the forest and chasing after them. Building bows and arrows, pretending to hunt. We miss those days, but the feeling is here, inside of this game.”

The game has shown much approval from the community, already being greenlit on Steam. The creator of the game is also dedicating The Deer God to a cardinal he recently ran over. This game looks seriously awesome, and it will be the first project on Kickstarter that I am helping to support. 

If you want to see more of the project, click on the image above.

- NJ

1,044 notes

nprbooks:

The Litographs Tattoos Kickstarter campaign has taken a novel (GET IT?) approach to encouraging contributions: The first 2,500 backers will also reserve their place in the world’s longest (temporary) tattoo chain.

Litographs has broken up Lewis Carroll’s Alice’s Adventures In Wonderland into 2,500 temporary tats. Once they hit their goal, they’ll send the ink out for backers to apply, photograph and upload to their website. “Our goal,” they say, “is to recreate this iconic novel by showcasing every single word on the skin of 2,500 Kickstarter backers.” Which, OK, sounds a little gross — but I’m intrigued!

-Nicole

Filed under help I can't stop giving all my money to Kickstarter projects